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SFVbm is not complete yet and should be treated as early BETA code. However, it can be used to create bnk files incorporating instuments from any of your soundfont files (individual keynotes are not supported yet, so, for example, you can't create custom drum kits - YET).
There is no documentation (apart from a short README). For the time being you'll have to use your intuition. If you are familiar with SoundFont files and virtual banks etc., it should be pretty easy.
FLTK the Fast Light ToolKit
The latest tested version is 1.0.3 but any later 1.0.x release should be OK.
You can get FLTK from The FLTK homepage
You can DOWNLOAD SFVbm version 0.17 [sfvbm-017.tar.gz 50835 bytes]
Version 0.15 is still largely untested, so I'm expecting some configuration and compiling problems for some people. I am using SLACKWARE-3.5.0. Please let me know if you have problems.
Things to do for SFVbm include:
SFEdit is called from within SFVbm. From the pulldown menu
SFEdit is an AWE32/64 GUI soundfont editor for LINUX.
There is a file explaining how to make a 'simple' soundfont from a set of samples with SFVbm. Well, ...it's a start.
Although it is possible, with care, to create soundfonts that SFVbm and sfxload recognises and loads, I wouldn't recommend using this program in 'anger' for a while yet. I'm fairly sure that the created soundfont has a few incorrect parameters and so on. If you spot any, I'll be glad to hear from you.
Things to do for SFEdit include:
Go to my home page
ijp@floot.demon.co.uk